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NCAA Football 11 Hype Thread |
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JasonSGN
Admin Group Administrator Joined: 01-25-2006 Location: New Jersey Online Status: Offline Posts: 6699 |
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Topic: NCAA Football 11 Hype Thread Posted: 06-15-2010 at 12:30pm |
A lot of people are complaining about the new play-calling screen but I like it quite a bit. I'm able to find the plays I want quickly and easily.
I'm also happy to see the return of auto-strafe which has been missing since the PS2 days. Us older guys prefer less buttons to press while playing. |
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Brent
Legend Joined: 01-26-2006 Location: Texas Online Status: Offline Posts: 6677 |
Post Options Quote Reply Posted: 06-15-2010 at 12:43pm |
I can't really understand why someone would complain too much. You have the basic play call screen for those who want quick access and the advanced play call screen (which I prefer). Nothing too different here and I do like the quick buttons to take you to goaline and special teams.
Just noticed there was no more Lee Corso announcing. Can't really complain about that. |
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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4 |
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JasonSGN
Admin Group Administrator Joined: 01-25-2006 Location: New Jersey Online Status: Offline Posts: 6699 |
Post Options Quote Reply Posted: 06-15-2010 at 12:47pm |
I used the advanced screen myself and also LOVE the quick buttons that take you to goalline and special teams. I don't have to fumble around the play calling screen to kick a PAT.
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Brent
Legend Joined: 01-26-2006 Location: Texas Online Status: Offline Posts: 6677 |
Post Options Quote Reply Posted: 06-15-2010 at 12:49pm |
Also a nice touch is it tells you how long a FG will be from the Play Call screen (no more advance math for me).
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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4 |
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JasonSGN
Admin Group Administrator Joined: 01-25-2006 Location: New Jersey Online Status: Offline Posts: 6699 |
Post Options Quote Reply Posted: 06-15-2010 at 12:59pm |
Can adding 17 to the line-of-scrimmage really be considered "advanced" math? |
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Brent
Legend Joined: 01-26-2006 Location: Texas Online Status: Offline Posts: 6677 |
Post Options Quote Reply Posted: 06-15-2010 at 1:05pm |
Darn skippy it is. Thanks again to EA for making life on my brain easier.
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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4 |
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koebner
Rookie Joined: 09-16-2006 Online Status: Offline Posts: 225 |
Post Options Quote Reply Posted: 06-15-2010 at 4:37pm |
Agree with all of that.Game feels nice,and usually the release version is a bit better than the demo. I'll probably cave and get this one around release. |
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Brent
Legend Joined: 01-26-2006 Location: Texas Online Status: Offline Posts: 6677 |
Post Options Quote Reply Posted: 06-15-2010 at 5:17pm |
Upcoming Fight Night Champion, MLB 2K11, Top Spin 4 |
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JasonSGN
Admin Group Administrator Joined: 01-25-2006 Location: New Jersey Online Status: Offline Posts: 6699 |
Post Options Quote Reply Posted: 06-15-2010 at 9:14pm |
I switched to auto-sprint tonight and saw an immediate improvement in my running game. I've always had a bad happen of hitting sprint once my RB touched the ball and now I don't have to worry about that anymore. The more I play, the more I enjoy the game. I think it will play even better once we can select the game speed in the retail version and slow it down a little bit.
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JasonSGN
Admin Group Administrator Joined: 01-25-2006 Location: New Jersey Online Status: Offline Posts: 6699 |
Post Options Quote Reply Posted: 06-16-2010 at 8:37am |
According to PastaPadre, the demo build is over 2 months old. If that's the case, I can't wait to see the final, optimized build of the game.
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