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Madden 10: Media & Info

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Printed Date: 04-26-2024 at 8:07pm


Topic: Madden 10: Media & Info
Posted By: Brent
Subject: Madden 10: Media & Info
Date Posted: 03-12-2009 at 7:28pm
http://www.operationsports.com/newspost.php?id=292010 - http://www.operationsports.com/newspost.php?id=292010

First Madden 10 Feature Revealed

It is my pleasure to introduce Madden’s newest piece of technology, one that is also shared within many of the EA SPORTS games, called "Procedural Awareness". What is it? We’ll you’ve likely heard of “head tracking” with IK. If you haven’t, it’s a way to turn the players head around to face a target dynamically, without the need for canned animations. Well, think of Procedural Awareness (PA for short) as the “next-gen” version of head tracking. Since it is so early in the year, unfortunately I can’t show you any videos of it running in the game, but I can show some “tech demos” of sorts:

the rest at the link


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Replies:
Posted By: Brent
Date Posted: 03-12-2009 at 7:29pm
http://insideblog.easports.com/archive/2009/02/16/quick-madden-nfl-10-update.aspx - http://insideblog.easports.com/archive/2009/02/16/quick-madden-nfl-10-update.aspx

Quick Madden NFL 10 Update

Hey Madden fans, we’re back again with another (quick) update for Madden NFL 10. After talking about technology and philosophy for the past few weeks, we thought it was a good idea to actually show you a new feature this week. Now being that it’s so early in the year, we obviously can’t show big grandiose new features, so we wanted to show something that is in the game that came directly from community feedback and wishlists. It’s been a long time coming for this one...I’m stoked that we were finally able to get this in.

Our screens are in a very rough phase right now but we figured it’s no big deal to show you this screenshot to give away the new feature. I’m sure you’ll notice it right away.



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 03-12-2009 at 7:30pm
http://www.operationsports.com/forums/madden-nfl-football/293928-madden-nfl-10-blog-2-ratings-philosophy-donny-moore.html - http://www.operationsports.com/forums/madden-nfl-football/293928-madden-nfl-10-blog-2-ratings-philosophy-donny-moore.html

Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Hey guys, we thought it would be a perfect time to share something that I am personally very excited about for Madden NFL 10. We took each and every rating in the game (over 50+ player ratings) and scaled them up/down in a way that is now using much more of the scale. I like to describe it around the office like this…”We basically stretched out the ratings.” We want to use more of the numbers so we get a bigger, more noticeable affect in the game.

Read the rest at the link...


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 03-12-2009 at 7:30pm
http://insideblog.easports.com/archive/2009/02/28/madden-nfl-10-improvements-to-wr-db-interaction.aspx - http://insideblog.easports.com/archive/2009/02/28/madden-nfl-10-improvements-to-wr-db-interaction.aspx

WR/DB Improvements.


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 03-12-2009 at 7:30pm
Creating 'Sim-Style' Gameplay in Madden NFL 10

http://insideblog.easports.com/archive/2009/03/09/creating-sim-style-gameplay-in-madden-nfl-10.aspx - http://insideblog.easports.com/archive/2009/03/09/creating-sim-style-gameplay-in-madden-nfl-10.aspx


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Posted By: Brent
Date Posted: 03-16-2009 at 8:24pm

Player Momentum in Madden NFL 10



http://insideblog.easports.com/archive/2009/03/16/player-momentum-in-madden-nfl-10.aspx%20 - http://insideblog.easports.com/archive/2009/03/16/player-momentum-in-madden-nfl-10.aspx




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Posted By: Brent
Date Posted: 03-23-2009 at 1:14pm
First Screen (Numerous things in Madden 10 that we should have had all along but it is about Fing time and they better have these things in NCAA 10 or I will go freaking ballistic)

http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx - Fight For Every Yard

Posted http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx - Mar 23 2009, 09:40 AM For several weeks now, we've been getting a great response for our http://insideblog.easports.com/archive/2009/02/01/madden-nfl-10-first-look.aspx - Madden NFL 10 producer blogs , where the development team has been going deep on things like procedural awareness, improvements to the QB, tuning being done to the wide receivers and DBs, and more. I hope you've been enjoying the level of engagement the team is offering up. If you're a Madden fan, and have any questions about the game in development, I urge you to visit the blogs and engage with the team.

For those following along, hopefully it's already apparent that as we close the books on an incredible two decades of Madden NFL football that we're ushering in an exciting new era for the game with the most detailed and comprehensive edition of Madden in the history of the franchise.  We're hitting the real sweet spot of development for this generation of consoles as the team is really hitting its stride in squeezing every ounce of power and capability from the hardware. In fact, the Madden team is taking such dramatic strides this year that we're in the position to go deep on features and details earlier than we've ever done before.

While we have a number of announcements and updates to come over the next several weeks leading up to next month's NFL Draft, I'm excited to debut the first screenshot from this year's game right here this week.  The old adage says, "A picture is worth a thousand words", and that is certainly true in this fantastic shot.  How many improvements can you pick out?  The Madden dev team will call each one out in their blog later this week.

 

Over the next several weeks you're going to be hearing more about how this year's game is going to continue to push the boundaries of authenticity in gameplay, presentation, and art style.  It's the fight for every yard in the NFL that makes the battles playing out on Sundays throughout the fall and winter so compelling.  From everything I have seen in Madden NFL 10 so far this year, the authenticity of gameplay is showing striking improvement in physics, realism and responsiveness. Having recently sat through a full product review from our team in Orlando, it's abundantly clear that this could be the deepest, most graphically-rich Madden ever, and a stunning testament to the talented development team who have had a maniacal focus delivering a landmark title to Madden Nation in 2009.

Of course, now's usually a good time of year for the debate to begin raging about who will be on the cover of this year's game.  I've probably been asked a couple of dozen times already over the past month in interviews.  You're not going to get any hints here from me (or are you?), but soon we'll begin highlighting a number of fine candidates who represent that fight for every yard as we build up to late April's announcement.

I know who I want to see...but who would you choose?

Cheers,

Peter


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: JasonSGN
Date Posted: 03-23-2009 at 1:27pm
Looks like refs are back this year.

Don't really give a sh*t who the cover athlete is. Never have, never will.


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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 03-23-2009 at 1:32pm
Originally posted by JasonSGN

Looks like refs are back this year.

Don't really give a sh*t who the cover athlete is. Never have, never will.


You are just mad that it wasn't a Giant on the cover last year and that there is a good chance it will be a Steeler this year. LOLThumbs UpWink


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 03-23-2009 at 1:47pm
Things that have been updated, based on the screenshot (with help from the OS thread on this)

Refs
Chain Gangs
Gatorade Bottles
Training Staff
Better sideline players that do not look like freaking zombies
Better Tuned player models (Bens arms are more realistic)
Super Bowl Patches
Team Specific Super Bowl Sidelines (Steeler yellow on sideline)
Hand Towels
Better OL/DL interaction (looks like a pocket)
Better Lighting
QB holding ball properly (that is how high Ben holds it)
Jerseys and lettering look better
Ben sporting the glove on the left hand

That picture does say a thousand words - GG Madden team so far.



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 03-25-2009 at 10:39am

http://insideblog.easports.com/archive/2009/03/24/breaking-down-quot-the-shot-quot-the-first-madden-nfl-10-screenshot.aspx - Breaking Down "The Shot" - The first Madden NFL 10 screenshot


Two days ago, Peter Moore released the first official Madden NFL 10 screenshot on his blog [ http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx - link ]. These are pretty exciting times for the community and for us on the development team.  For us it is a chance to see what the community thinks of our hard work to this point.

Some of you may know me from last year, but if not, I'm Michael Young, the Art Director for Madden NFL 10 and NCAA Football 10. I'm in my second season as Art Director for Madden NFL and first on NCAA. I'm also an avid sports photographer, and through my roles on Madden and NBA Street, I have been able to shoot some amazing events from the sidelines of big time sporting events, including Super Bowl XLIII. In today's blog, I'm going to go to really dive into some detail on one of our new features that you likely will have noticed right off the bat: Depth of Field.  In addition, I will talk about the 9 other Madden NFL 10 enhancements shown in the shot unveiled on Peter's blog.

 

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_1_5F00_BigBen.jpg">
Ben Roethlisberger scans the field looking to pass in Super Bowl XLIII.  Can you find all 10 Madden NFL 10 upgrades?

 

Depth of Field
For Madden NFL 10 and NCAA Football 10 we have an all new realistic Depth of Field system calibrated to match real world cameras.  This single enhancement not only improves the visual quality of the game but it will allow us to reproduce a broadcast experience unlike ever before.

What is depth of field (DOF)? 
DOF is a film/photography term used to describe the part of an image that appears sharp or in focus.  In the image below Adrian Peterson is within the DOF thus appears to be sharp while the players in pursuit appear soft.   These blurred or fuzzy areas are referred to as Bokeh.  Notice how this bokeh allows the viewer to clearly isolate Peterson from the rest of the pack.


A shot I took of Adrian Peterson as he broke away for one of his two TDs against the Eagles in their 2009 playoff matchup.

 

How it Works:
The DOF is determined by 3 factors:  The subjects distance to the lens, the lens focal length (In general terms how wide or zoomed in you are), and the lens aperture.  In previous Madden's none of these were factored into determining the DOF. 

Madden NFL 08 was the last time we feature DOF in the game, and there was simply a fixed point in space with everything beyond it being simply 'blurred'.  See image below.

In Madden NFL 10, there is now both a near and far plane. In addition, the near and far plane will dynamically adjust based on the subject's distance to the lens, the focal length, and the aperture. See image below:

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_3_5F00_DOFComparison_5F00_08_5F00_10.jpg">

When designing this effect, what we wanted was to build a camera model so that anyone on the team (regardless of their knowledge of cameras) could create a shot and the DOF would 'just work' in a real and believable way.  In real life a photographer doesn't build the camera before he or she can take pictures right?  What we had done for years in our games was develop tools that allowed people to essentially tweak the insides of the camera, even if they had no idea what they were doing.  This unintentionally allowed people to create cameras that just felt wrong.  One of the most common things seen in games is the over use of narrow DOF, which I'll illustrate in the images below.  The first is of a cityscape.  On the right is the original photo, and on the left is what happens when DOF is too narrow.  The image on the left is altered and feels wrong - the narrow DOF his essentially makes everything look like miniatures.  The next image is of Madden NFL 08, which suffers from the same issue. The players portray more of an action figure feel, than that of large NFL players.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_4_5F00_TiltShift.jpg">
An example of unnatural use of DOF.  An effect referred to as tilt shift lens, simulated here in Photoshop.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_5_5F00_Madden08DOF.jpg">
Madden NFL 08 with unnatural DOF. The players and stadium feel like miniatures
.

To avoid these pitfalls and get our DOF system correct we put together a library of real world tests that we shot at NFL games.  Shooting the reference ourselves allowed us to understand exactly what we were looking at back at the studio.  Once the charts were created, our amazing programmer Andre Pham calibrated our in-game system to match each instance.  From there he was able to generate formulas and algorithms to drive the dynamics of the system.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_6_5F00_JeffOTests.jpg">
Pictured is Madden senior lighter and fellow photo buff Jeff Ostergaard on one of our many research trips to NFL games.

The diagrams below show the effects of focal length and subject distance to lens on DOF.  Notice that the further away the subject is from the lens the larger the DOF (larger area appearing in focus).  In the above chart you can see that shooting a subject that is 10 yards away (With the same focal length) has a more narrow DOF than shooting a subject 30 yards away.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_7_5F00_DOF_5F00_Distances.jpg">

A lens can focus at only one distance and the sharpness will gradually falloff on both sides of the focus distance.  In Madden and NCAA this gradual falloff to the blur effect mimics what one would expect in a real camera.  In past implementations of DOF there was no concept of varying amounts of blur.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_8_5F00_DOF_5F00_Falloff_5F00_Madden.jpg">
A graphical representation of the gradual falloff of DOF in Madden NFL 10.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_9_5F00_DOF_5F00_Falloff_5F00_NCAA.jpg">
A visual representation of the gradual falloff of DOF in NCAA Football 10.

Below you can see a study on the effects of getting the same framing using the same f-stop, but getting two dramatically different DOF sizes based on distance to the lens and the focal length.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_10_5F00_Jeff_5F00_vs_5F00_Warner.jpg">

Benefits:
Depth of Field helps direct the eye - making busy and distracting shots appear ordered. Artists often use a narrow DOF to remove the subject from distracting background elements. Check out the following shots to see an example of how DOF can improve an otherwise busy shot.

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_11_5F00_FocusPointComparison.jpg">

For years we have avoided telephoto focal lengths in our cameras - post play especially - to avoid these very messy images.  Unfortunately a large portion of broadcast cameras are very telephoto. Now with our DOF we can match broadcast cameras and create more visually appealing shots in both NCAA Football 10 and Madden NFL 10.

 

Other Improvements Explained

Single Digit Helmet #s
We have added the ability to center single digit #s on our helmets. Although a small touch, I know Steeler Nation (Including myself) will sleep well knowing Big Ben's helmet is accurate in the game.  Ian was happy that we have the Giants correctly emulating this as well.

Super Bowl Patches
Teams will wear Super Bowl patches on their jerseys for the big game, whether you are reliving Super Bowl XLIII or in year 30 of your franchise.

Custom Super Bowl Fields
Utilizing the same tech as NCAA for custom bowl endzones and field art, Madden NFL 10 features team specific end zones, midfield logos, and player boxes that are dynamically configured whether you are reliving Super Bowl XLIII, or in year 30 of your franchise.

Towels
Authentic player towels are in and fully animating, complete with Wilson and NFL Equipment logos. They can be assigned to any player, but can not be moved to the middle of the body (unfortunately due to major clipping issues that were occurring).

Referees on the Field
Unlike last-gen which only had 5, we were able to get all 7 referees in to Madden NFL 10 with AI and a full suite of avoidance (and collision) animations.

Chain Gang on the Sidelines
Because you see it on Sunday, the chain gang has been added back.  They dynamically move up and down the sideline giving clear indication of the first down spot and line of scrimmage.

Steelers Don't Wear Captains Patches
And they won't in our game either.  Same goes for the Cowboys.

Secondary Color Equipment
Each player will be tagged with the proper color gear.  Santonio Holmes wears yellow gloves, so expect him in yellow gloves.

Better Nameplates
Since Madden NFL 06, the letters on the back of the jerseys have all been somewhat squished to account for longer names like Houshmanzadeh.  This has been fixed with a new dynamic sizing algorithm, so all names now look correct.



Lastly, we saw a lot of feedback about people thinking that Roethlisberger wasn't quite big enough. So, we made a quick pass and tuned him up a little bit - things like shoulder pads, arms, chest, etc. So here it is - a bigger, better "Big Ben".

http://insideblog.easports.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/inside_5F00_ea._5F00_MikeYBlog/_5F00_MY_5F00_12_5F00_biggerben.JPG">


I've revealed 10 Madden NFL 10 enhancements here, but there are even more improvements in the shot that we aren't quite ready to talk about.

As you can see we are very serious about getting to those little details.  Our feeling is that every single player is probably someone's favorite, so if we get that character wrong in any way, the Madden experience is less than what it could be for that fan.

Hopefully you have enjoyed reading about DOF and the other enhancements.  As Ian has said in past blogs, "Everything you see on Sunday, see it in Madden NFL"...cameras are no exception.

Thanks for reading,

Michael Young
Art director, Madden and NCAA Football



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Posted By: JasonSGN
Date Posted: 03-25-2009 at 10:56am
Impressive. I had no intention of buying Madden this year, but that's no longer the case.

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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 03-25-2009 at 11:10am
You are going to buy both and will be beaten often by me in both. Embarrassed

One odd note is it appears all the refs, chain gangs, etc are only going to be in Madden.  That is just going to feel odd playing NCAA without all the goodies on the field and then have Madden with everything out there.


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Posted By: Brent
Date Posted: 03-30-2009 at 6:56pm

Customization in Madden NFL 10 (plus a "behind the scenes" look at a design document)



http://insideblog.easports.com/archive/2009/03/30/a-behind-the-scenes-look-at-game-design-via-customization-in-madden-nfl-10.aspx - http://insideblog.easports.com/archive/2009/03/30/a-behind-the-scenes-look-at-game-design-via-customization-in-madden-nfl-10.aspx





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Posted By: K_Mosley
Date Posted: 03-30-2009 at 8:11pm
It was funny seeing all of the complaints about the post.  EA just can't win!  That said, I thought it was pretty cool to see part of a "real" design doc...
 
Kevin


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http://www.middleagedgamer.com - MiddleAgedGamer.com


Posted By: JasonSGN
Date Posted: 03-30-2009 at 9:15pm
I'm VERY impressed with the direction EA has taken with their upcoming sports games. This company has done a complete 180 in customer satisfaction.

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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 04-01-2009 at 11:26am
http://maddennfl.easports.com/home.action - Site went live yesterday

PR:

http://maddennfl.easports.com/news.action?newsId=Release - EA’S MADDEN NFL 10 KICKS OFF SEASON ON AUGUST 14th

03/30/09 2:24 PM

Paint on the eye black and lace up the cleats, Electronic Arts Inc. (NASDAQ: ERTS) announced today that Madden NFL 10 will be available in North American retail stores on Friday, August 14. The storied football franchise ushers in a new era with advancements that bring the NFL fan everything they see on Sundays, minus the grass stains.

On-field authenticity and emotion is taken to another level in Madden NFL 10. With more control over the outcome of the play than ever before, players can drag defenders towards the first down marker, fight for a fumble at the bottom of the pile, and avoid the rush by stepping up into the pocket.  Utilizing an all-new animation technology, Madden NFL 10 ensures that the Fight For Every Yard doesn't end until the whistle blows.

"The Tiburon team couldn't be more excited about Madden NFL 10." said Phil Frazier, Senior Producer.  "With online innovation that will connect Madden fans together like never before, an immersive broadcast presentation that captures the suspense and emotion of the NFL, and the most authentic gameplay to date, Madden NFL 10 will be the pinnacle in the award-winning franchise."

Madden NFL 10 on the WiiTM introduces a unique, genre-defining art style that will raise the bar for sports games on the console.  Completely redesigned and built from the ground up, Madden NFL 10 epitomizes what fun looks like on the Wii and will deliver a social, dynamic experience for the entire living room.

Madden NFL 10 will kick off the season with the Madden NFL 10 Draft Experience hosted exclusively at maddennfl.easports.com on Saturday, April 25th.  The innovative website will feature a live, streaming draft analysis show produced right from Madden headquarters in Orlando, Florida.  The show will feature several interactive elements, including live call-ins from NFL athletes, on-site correspondents from  New York City, and the chance for Madden fans to phone in with comments and questions.   As players are drafted, their official Madden NFL 10 ratings will be released and discussed live.  The website will also feature dynamic polls, social networking feeds, photos from the NFL Draft, and live blogs from the Madden NFL 10 player ratings team.  The Madden NFL Draft Experience is a fully interactive destination for NFL and Madden fans alike. 

The countdown to the Madden NFL 10 cover announcement begins today with the launch of maddennfl.easports.com and the There Can Only Be One campaign.  Each week, check back to the Madden NFL 10 website as candidates that capture the essence of Fight for Every Yard are introduced.  See who is in the running for the most coveted cover in sports video games, leading up to the Madden NFL 10 cover unveil on Friday, April 24th

The award-winning Madden NFL franchise will be available on the Xbox 360® video game system from Microsoft, PlayStation®2 and PLAYSTATION®3 computer entertainment systems, WiiTM, PSP® (PlayStation®Portable) handheld entertainment system and is rated RP by the ESRB.




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Posted By: Brent
Date Posted: 04-02-2009 at 10:29am

http://insideblog.easports.com/archive/2009/04/01/april-fool-s-plus-some-real-info.aspx - April Fool's (plus some real info)


To extend an olive branch and show that we're not totally heartless, I figured I'd touch really quickly on a REAL improvement to gameplay for Madden NFL 10 (via new animation technology and AI) in the area of sideline catches.



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: bdoughty
Date Posted: 06-02-2009 at 3:52pm
http://www.pastapadre.com/8782/madden-10-brings-online-franchise%20 - http://www.pastapadre.com/8782/madden-10-brings-online-franchise

As hoped for the big online announcement for Madden 10 was the inclusion of Online Franchise mode. Rather than if  Peter Moore would be revealing Online Franchise the main question going in centered around whether it would be as fully featured as consumers would associate with a mode by such a name. Based on the trailer shown at the EA press conference and the audience reaction it appears this will not be a let down.

Announced on stage at the EA E3 2009 press conference, Madden NFL 10 Online Franchise features a robust feature set, including live drafts, player transactions, league message boards, and more - all manageable from your console, remotely through a web browser, or via a custom iPod Touch Application. Your Madden NFL 10 Online Franchise is always just a click away.

Last year it was Online Dynasty that made NCAA Football 10. This year NCAA has the creative Teambuilder feature to add on to that. However Madden may be stealing back some of that thunder with Online Franchise. The prospect of playing within an NFL franchise mode of up to 31 other people is incredibly intriguing.

Trades and the draft sound like so much fun when competing against other users. The live elements of the Online Franchise were a hurdle that they’ve apparently overcome and done so by offering multiple ways to complete them such as drafting on the web. Essentially it could be just as easy as completing fantasy football drafts.

Don’t worry about being tied to your console for your upcoming Online Franchise live draft. You and your friends can all participate simultaneously from your game console or online, via an Internet connection and web browser. Set your depth chart while waiting in line at the grocery store, and it will automatically be updated for your next game. Have access to your Madden NFL 10 Online Franchise 24/7, 365.

If you have questions about how the mode will work leave them in the comments and I’ll address them on Tuesday and Wednesday at E3. The mode will not be playable on the floor or even reachable through menus but it is open for discussion. I have a bunch of questions in mind but would appreciate anything else that would be interesting to report back on!




Posted By: JasonSGN
Date Posted: 06-03-2009 at 9:33am
This is the first year in a while that I'm more excited about Madden than NCAA Football.

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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 06-03-2009 at 3:35pm
Yea they definitely have put more into madden.  I will still play the heck out of NCAA but might actually keep Madden for a year.



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-03-2009 at 4:02pm
New wide camera angle

http://www.operationsports.com/newspost.php?id=322943 - http://www.operationsports.com/newspost.php?id=322943


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: JasonSGN
Date Posted: 06-03-2009 at 4:24pm
Originally posted by Brent

New wide camera angle

http://www.operationsports.com/newspost.php?id=322943 - http://www.operationsports.com/newspost.php?id=322943


I like the new wide camera angle a lot. I always prefer being pulled further away from the action in all my sports/racing games.


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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 06-03-2009 at 7:53pm
http://www.gametrailers.com/video/e3-09-madden-nfl/50652 - http://www.gametrailers.com/video/e3-09-madden-nfl/50652



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Jaredpk2000
Date Posted: 06-04-2009 at 11:36am
Did anyone mention that online franchise is coming this year?  Sorry if I missed that.


Posted By: Brent
Date Posted: 06-05-2009 at 11:21pm
and Pasta has his Madden impressions

http://www.pastapadre.com/8830/e3-madden-nfl-10-impressions - http://www.pastapadre.com/8830/e3-madden-nfl-10-impressions


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-08-2009 at 2:15pm
Pasta has the team ratings

New England Patriots 93
Pittsburgh Steelers 92
New York Giants 89
Philadelphia Eagles 88
San Diego Chargers 88
Tennessee Titans 87
Indianapolis Colts 87
Arizona Cardinals 86
Dallas Cowboys 85
Carolina Panthers 83
Baltimore Ravens 82
Atlanta Falcons 81
Minnesota Vikings 80
Washington Redskins 79
Chicago Bears 79
Buffalo Bills 78
New York Jets 78
Green Bay Packers 78
Seattle Seahawks 77
Miami Dolphins 77
Houston Texans 75
New Orleans Saints 74
Tampa Bay Buccaneers 74
San Francisco 49ers 73
Jacksonville Jaguars 71
Oakland Raiders 71
Denver Broncos 70
Kansas City Chiefs 69
Cleveland Browns 68
Cincinnati Bengals 67
St. Louis Rams 66
Detroit Lions 65


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: JasonSGN
Date Posted: 06-08-2009 at 5:40pm
Interesting...I'm glad they kept the Giants highly ranked, but I'm surprised to see that the Patriots are rated higher than the Steelers. I'd like to see how Tom Brady plays before anointing the Pats as the best team in the league.

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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 06-11-2009 at 8:34pm
Full quarter of Falcons/Chiefs made by Ian

Change to HQ after clicking link.

http://www.youtube.com/watch?v=4DyYNrIVJDw - http://www.youtube.com/watch?v=4DyYNrIVJDw


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: TedSGN
Date Posted: 06-11-2009 at 9:52pm
With salary cap and supposed league parity should there really be a difference between the highest and lowest rated teams of 28 points?

For example in NHL 09, which also has salary cap,  I think the greatest difference between the best and the worst teams was about 5 points.

Not saying this is messed up.  I just think it looks odd.


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Posted By: Brent
Date Posted: 06-12-2009 at 12:31am
The bottom teams in the NFL were really bad. The whole state of Cleveland was not very competitive last year (sorry Kevin) and of course there was Detroit.  The difference in talent between the Pats/Steelers compared to the above mentioned teams seems pretty accurate. Madden has always had a pretty big differential between the top and bottom. 


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-12-2009 at 12:21pm
New Screens

http://www.worthplaying.com/article.php?sid=63351 - http://www.worthplaying.com/article.php?sid=63351


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-13-2009 at 8:47pm
Full game posted by Ian

http://insideblog.easports.com/archive/2009/06/12/titans-avenge-2008-playoff-loss-to-ravens-in-35-21-victory.aspx - http://insideblog.easports.com/archive/2009/06/12/titans-avenge-2008-playoff-loss-to-ravens-in-35-21-victory.aspx

hmm still no progressive lighting which was PROMISED on the OS boards last year by a certain someone at EA. Hmmm...




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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-16-2009 at 12:20pm
http://www.pastapadre.com/8962/gamestop-preorders-get-extended-madden-10-demo - http://www.pastapadre.com/8962/gamestop-preorders-get-extended-madden-10-demo

Gamestop has just updated their Madden 10 product pages to include information on an exclusive demo being offered to those who preorder the game. Basically it sounds as though people who don’t preorder will still be getting a demo, but it will offer abbreviated quarters or be something similar to the “Madden Moment” that made up the demo last year.

Reserve Madden NFL 10 and receive the GameStop exclusive Super Bowl XLIII rematch demo with full length quarters. The demo will feature four 5-minute quarters between the Pittsburgh Steelers and the Arizona Cardinals. Available for online and in-store customers while supplies last.

This continues to be a disturbing trend having demos linked to preorders. At least in this case it appears that everyone will have access to some form of a demo at the same time unlike Fight Night Round 4 which withheld it from everyone else for several weeks. According to the info the demo will be out in late July.



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: JasonSGN
Date Posted: 06-16-2009 at 12:35pm
This is complete bullsh*t and the fact that it's linked to Gamesh*t makes it even worse.

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http://profile.mygamercard.net/JasonSGN">


Posted By: Brent
Date Posted: 06-17-2009 at 10:29am
http://insideblog.easports.com/archive/2009/06/16/madden-nfl-10-franchise-mode-improvements-part-2-q-amp-a.aspx - http://insideblog.easports.com/archive/2009/06/16/madden-nfl-10-franchise-mode-improvements-part-2-q-amp-a.aspx



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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-26-2009 at 3:02pm
Screens

http://www.worthplaying.com/article.php?sid=63746 - http://www.worthplaying.com/article.php?sid=63746


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4


Posted By: Brent
Date Posted: 06-29-2009 at 6:43pm
Online Franchise Video

http://ps3.ign.com/dor/objects/14270630/madden-nfl-2010/videos/madden10_trl_onlinefranchise_62909.html - http://ps3.ign.com/dor/objects/14270630/madden-nfl-2010/videos/madden10_trl_onlinefranchise_62909.html


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Upcoming Fight Night Champion, MLB 2K11, Top Spin 4



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