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Forum LockedFight Night Champion: M Rated

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Brent View Drop Down
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Post Options Post Options   Quote Brent Quote  Post ReplyReply Direct Link To This Post Topic: Fight Night Champion: M Rated
    Posted: 11-12-2010 at 8:05pm
The very first "M Rated" game developed by EA sports.

Fight Night Champion will be the first ever “Rated M” title developed by EA Sports. That explicit nature and brutality will be represented not just through bloody fights but also with what is being described as mature content found in the “lifestyle and culture of boxing”. This news could be encouraging or worrisome depending on how it’s looked at.

The game will also include improved punch controls and one-punch knockouts, physics-based gameplay, and expanded online play modes. Continue on for an early list of features but given that the game is still a ways out from a March 1st release date there is still much in the way of details to come on the game and its feature set.

Full Spectrum Punch Control
Control your boxer’s punches with precision and accuracy like never before with a new synergy of gameplay controls. From overhand punches to strategic counter jabs and one-punch knockouts, overwhelm your opponents with your refined skill set.

Physics-Based Gameplay
Move around the ring and time your attacks with precision. Building off the best-in-class gameplay engine featured in Fight Night Round 4, you now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent.

Legacy Mode
Create your alter ego and put him in the ring against past champions. Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation.

Online Gyms
Create an online gym with your friends and battle it out to see who’s the ultimate champion, or turn boxing into a team sport and challenge other gyms in Rival Matches to unlock items, win trophies, and more.

Authentic Content
As the first-ever ‘M’ rated EA SPORTS title, Fight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, and mature content throughout. Experience the violence and brutality that is true to the trade.


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Please EA - Let there be a mini game with Hayden and Klitschko






Upcoming Fight Night Champion, MLB 2K11, Top Spin 4
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Brent View Drop Down
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Post Options Post Options   Quote Brent Quote  Post ReplyReply Direct Link To This Post Posted: 11-14-2010 at 4:20pm

Upcoming Fight Night Champion, MLB 2K11, Top Spin 4
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Post Options Post Options   Quote Brent Quote  Post ReplyReply Direct Link To This Post Posted: 11-15-2010 at 4:49pm
http://xbox360.ign.com/articles/113/1134132p1.html

The small piece of gameplay that we got to see from Champion Mode showed our fighter in a boxing match in prison. Yes, you read that right. Your introduction to the mode is a bare-knuckle brawl and it's just as bloody as you'd expect. It's more of a tutorial than anything, but given the fact that your corner man mentions your dad's death and that you need to "knock this ****er on his ass" to win makes it clear that the mode takes this game in a very different direction.

asily the largest change that EA Sports has made to gameplay is with the controls. You'll no longer be using the right analog stick in the same manner for punches. Rather than rotating the stick in a quarter-circle for hooks, now you simply flick to either side. For uppercuts, flick to the five o'clock position for a right uppercut and the seven o'clock position for a left uppercut. Gone are the days of haymakers and they've been replaced by a power modifier that resides on the right shoulder button. Pressing it will make punches harder, but they'll also take a bit longer to launch as your boxer noticeably puts more weight behind the blow.

The new controls will definitely take some getting used to if you're a Fight Night vet, but the team is including button punching in the default control scheme, so you'll have the option as soon as you pop in the disc.

Upcoming Fight Night Champion, MLB 2K11, Top Spin 4
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Post Options Post Options   Quote JasonSGN Quote  Post ReplyReply Direct Link To This Post Posted: 11-15-2010 at 7:41pm
What I've always liked about the right-analog punching was that the motions mimicked the motion of the punches they represented. I understand that they want to make the punching easier, but it doesn't become much different than pressing buttons if they are all performed with simple flicks of the stick.
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