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Brent View Drop Down
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Post Options Post Options   Quote Brent Quote  Post ReplyReply Direct Link To This Post Topic: Backbreaker Fact Sheet and Screens
    Posted: 07-04-2010 at 7:56pm
Played two games online. Both times the other player quit in the 4th quarter when they had no chance of a comeback.  Had 18 int's in two online games and threw 9 myself.  The controls are so messed up, running the ball successfully is almost limited to inside runs. You try to hop to the outside and if you nudge the control just an bit to far you start going backwards (probably not as bad as I make it but pretty bad). Plus it is way to easy to stop the run online (just as it is offline). One guy threw 10 ints and still preferred to pass because he at least had a chance.

That better be one sweet freaking patch because try as I might, the game just was not ready to be released and it shows big time. I forget which of the Bill's said it but it really does feel like a tech demo with so many things missing from the game and AI that makes me long for the days of EA's Liquid AI (heh). I honestly had more fun in the team creator (which is terrific) than I have playing the game.

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Brent View Drop Down
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Post Options Post Options   Quote Brent Quote  Post ReplyReply Direct Link To This Post Posted: 08-26-2010 at 9:34pm
Had a good laugh at the latest PR fluff to come from the folks who made Backbreaker

http://www.gamefocus.ca/news/10738

One Milllllllllllllllllllllllllllllllllllllllllllllllion demo downloads.

Actual sales of product. (VGChartz)

Just over 70,000 (PS3/360 combined)

I wonder if developers have to pay for each demo download, cause with sales like that it might just come back to bit them in the arse.





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