Print Page | Close Window

NASCAR 07?

Printed From: Sports Gaming Nation
Category: SGN Forum
Forum Name: The Locker Room
Forum Discription: Discuss anything and everything related to videogames here.
URL: http://www.sportsgamingnation.com/sgnforums/forum_posts.asp?TID=727
Printed Date: 04-25-2024 at 9:09pm


Topic: NASCAR 07?
Posted By: JasonSGN
Subject: NASCAR 07?
Date Posted: 09-08-2006 at 11:19am
Anyone pick up this game yesterday? I was somewhat interested in it until the reviews started pouring in and decided not to sell my copy of NASCAR 2005. The thing that annoyed me the most was the fact that EA removed progressive scan from this year's PS2 game (2005 supports widescreen AND progressive scan). Here's the quote from Gamespot:
"They are merely average when viewed in progressive scan on the Xbox, but on the PlayStation 2, which supports widescreen but not 480p, they look downright poor."
I've also been playing NASCAR Thunder 2003 (which has widescreen support) the past fews nights and can't believe how much better it controls than 2005 and according to the reviews I've read, 06 and 07 handle worse than 2005!?! I'd like to stick with NASCAR Thunder 2003 only, but the sense of speed and progressive scan output from 2005 have made that decision harder to stick with.


-------------
http://profile.mygamercard.net/JasonSGN">



Replies:
Posted By: GB_Simo
Date Posted: 09-25-2006 at 6:14pm

Did anybody get hold of this?  Jason?  Anyone?  It's due out here in a couple of weeks, so if someone has some impressions they'd be welcome.

NASCAR 06 was the first EA Sports NASCAR release here since the 2000 edition, and my experience of 2005 is limited to two races on my mate's modded XBox so I'm not any authority on that game.  06 managed to be a lot of fun despite the handling model, apparently designed to give the cars so much understeer that even on full lock your car's path would still describe a ruler-straight line.  The only way to overcome that was to make fundamental setup changes, but in doing that you'd give yourself an armful of oversteer instead, with no window in between for a more neutral car.  In the end, you'd side with the oversteer because that at least allowed you to turn a corner, even if you'd probably be pointing the wrong way by the time you were done.  I had to play the flaming thing on Rookie, since it was impossible to even compete on any higher level.
 
Yet it was still fun.  If they've got anywhere near fixing that then 07 ought be a winner, but something tells me they haven't.


Posted By: JasonSGN
Date Posted: 09-25-2006 at 6:47pm
Adam, it's funny that you resurrected this thread as I was once again thinking about buying NASCAR 07 after writing it off for a while. I've been pretty impressed with EA's 07 games and thought I'd give NASCAR 07 a shot too.
 
I never played NASCAR 06, but all of the reviews I've read (I'll look for the links) state that the car handling is MUCH better in 07. A lot of them made a point to say that the handling is only only major difference between the two versions.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: koebner
Date Posted: 09-26-2006 at 5:40am
Nascar 07 indeed has better handling out of the box than 06.With the driving aids turned off,you get a decent idea of how much of a pig the cup cars are,and there is some challenge in keeping a good racing line.
 
The game doesn't drop you into the career mode upon boot up like 06,and you don't necessarily have to go through all of the developmental classes to try your hand at a cup ride.
 
Graphically,it's pretty much the same as 06,with a better sense of speed.Sound is the same,but with different Trax.
 
Overall 07 is a better game on the track than 06,and more fun.
 


Posted By: JasonSGN
Date Posted: 09-26-2006 at 6:07am
Originally posted by koebner

Nascar 07 indeed has better handling out of the box than 06.With the driving aids turned off,you get a decent idea of how much of a pig the cup cars are,and there is some challenge in keeping a good racing line.
 
The game doesn't drop you into the career mode upon boot up like 06,and you don't necessarily have to go through all of the developmental classes to try your hand at a cup ride.
 
Graphically,it's pretty much the same as 06,with a better sense of speed.Sound is the same,but with different Trax.
 
Overall 07 is a better game on the track than 06,and more fun.
 
 
Now I'm even more tempted to buy it. I'll probably grab it once it goes on sale somewhere.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: GB_Simo
Date Posted: 09-26-2006 at 5:57pm
I quite liked the prologue in NASCAR 06, actually, wouldn't have minded seeing that again this year.  koebner - when you say you don't have to go through the Modifieds, Craftsman and so on to try a Cup ride, which game modes does that apply to?  I'm assuming that's a bit like last year, so you only need to race the Mods and so on in the Race to the Top or whatever they call career mode?


Posted By: TedSGN
Date Posted: 10-02-2006 at 10:29pm
I got in about 4 hours head to head with my friend that we were staying with in LA.  Had a blast with it and putting it in the rental que.  We played xbox version, but I imagine PS2 won't be that different.

-------------


Posted By: JasonSGN
Date Posted: 10-02-2006 at 10:34pm
Originally posted by Ted_L

I got in about 4 hours head to head with my friend that we were staying with in LA.  Had a blast with it and putting it in the rental que.  We played xbox version, but I imagine PS2 won't be that different.
 
Temptation is getting stronger....


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: GB_Simo
Date Posted: 10-08-2006 at 5:52pm
Jason, my quest for a copy of the XBox version has been a fruitless one, and so yesterday I gave in and picked up NASCAR 07 on PS2.  One of the only things I've done so far is run a race in Las Vegas, a track which was as good as unraceable in NASCAR 06, on Veteran difficulty, which was not far short of impossible to keep up with in 06 (Lord only knows what Legend level was like - I certainly lack the necessary masochistic streak to find out.)
 
First things first - the displays and interfaces are unchanged from 06.  This means that, as far as I'm able to work out, it's not possible to accelerate and brake with the right stick since that's always used for the team control commands.  Luckily enough, the analogue face buttons are very easy to use in racing.  In other words, they don't operate like an on/off switch - there's enough play to allow for controlled stopping and going.  The graphics are fine, especially when you consider that there are 43 cars to shift around the racetrack, but not changed greatly from 06 save for the peculiar addition of a speed blurring effect whenever a car is in what would be your driver's peripheral vision.
 
I went into the race not expecting to have fun.  Last year the cars were only driveable with all assists on, and in that state you're almost not needed, having very little impact upon what the car ultimately does.  Running without assists on any track that required you to slow the car down on corner entry, the cars handled so badly that you were never a competitive proposition.  I skipped qualifying and started mid-pack, all set to steam to the back of the field before the first lap was out.
 
The green flag was thrown, the field arrived at the first corner and when I lifted the throttle and turned in, the car obeyed.  When I wanted part throttle to maintain speed through 1 and 2, I got part throttle and not all of the power at once.  I was three-wide down the back straight and not once did I think that the AI cars would do anything other than hold their line and race hard and fair.  I'd got up to 15th at the end of lap 1, and would have ended up with a top-10 finish had I realised I'd left accelerated fuel and tyre wear on.  Since I didn't remember, and didn't pay attention to the words 'Your crew chief recommends you pit' during a caution period, I ended up as the only car to pit under green flag conditions and finished with one of the more entertaining 42nd-place finishes of my virtual racing career.
 
This game, Jason, is all sorts of fun and I'd expect it to hang around in your gaming library for a good while, should you end up taking the plunge. 


Posted By: JasonSGN
Date Posted: 10-08-2006 at 7:14pm
Thanks for the impressions Adam. I've been thinking about grabbing a copy of NASCAR 07 and am glad to hear that the controls are much improved from last year's game. I may have my wife buy me a copy for my birthday next month now that you and Ted have both had favorable first impressions.

-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: JasonSGN
Date Posted: 10-09-2006 at 3:41pm
Originally posted by Jason

Thanks for the impressions Adam. I've been thinking about grabbing a copy of NASCAR 07 and am glad to hear that the controls are much improved from last year's game. I may have my wife buy me a copy for my birthday next month now that you and Ted have both had favorable first impressions.
 
Adam,
 
How's the framerate on the PS2 version?


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: GB_Simo
Date Posted: 10-09-2006 at 6:09pm
Funnily enough, I'd just come on to post about that.
 
The framerate is generally fine, but I've noticed that when things busy up at Watkins Glen there's a noticeable drop and stutter - nothing gamebreaking but enough to catch your attention.  I've not came across any other framerate issues so far, but there are a couple of obvious candidates (Sears Point, the fantasy road courses, Bristol at night) for stuttering problems that I've yet to run any laps on.  Nothing to worry about unduly so far, but I'll keep an eye on it.
 
EDIT - the reason it isn't gamebreaking, incidentally, is that I've only had slowdown on the three main straights.  The corners, apart from a little stutter midway through the Esses, have been absolutely fine.
 
The other thing that made me go 'ooooh' was the rear view mirror.  It's off by default, you can toggle it on and off in-game with a button press and when you do switch it on, the mirror must run at something daft like 10 fps.  The action looking forward is completely unaffected, but the mirror jerks and lacks detail.  I'm assuming that's a conscious design decision, and it doesn't affect gameplay, but it does look a bit odd.


Posted By: JasonSGN
Date Posted: 10-09-2006 at 6:25pm
I've heard that the overall framerate is much better without the rear view mirror which is why EA set the default to 'Off'. Did you have the rear view mirror turned On when you saw the framerate issues at Watkins Glen?

-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: GB_Simo
Date Posted: 10-09-2006 at 7:32pm
No.   I've never had a single problem when I've switched the mirror on, but I don't drive with it on all the time.  I might use it four or five times a race, tops. To be honest, I'd assumed the mirror view was jerky and lacking in detail as a means of preserving the overall framerate when it was switched on.


Posted By: JasonSGN
Date Posted: 10-09-2006 at 7:39pm
Originally posted by GB_Simo

No.   I've never had a single problem when I've switched the mirror on, but I don't drive with it on all the time.  I might use it four or five times a race, tops. To be honest, I'd assumed the mirror view was jerky and lacking in detail as a means of preserving the overall framerate when it was switched on.
 
Thanks for all the info. NASCAR 07 will most likely be my next game.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: TedSGN
Date Posted: 10-20-2006 at 1:00am
I spent an hour or so with Nascar 07 PS2 tonight.  I'm sending it right back to gameznflix.  The framerates aren't as smooth as the xbox version and I find the controls too loose even with sensitivity turned up.  Also, I couldn't customise the controls to allow me to use the right stick as an accelerator/brake.  I like the PS2 controller for racing, but only if I can use the right stick in that manner ala WoO and Dirt to Daytona. 

Overall I just didn't have the same experience as with the xbox version.  I can't remember really, but it also seemed like the racing screen was different in that version too.  Might be just me remembering wrongly though.


-------------


Posted By: JasonSGN
Date Posted: 10-20-2006 at 12:41pm
Looks like I'll be passing on this one if we can't race online.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: TedSGN
Date Posted: 10-20-2006 at 12:52pm
Hope I didn't ruin your birthday.

-------------


Posted By: JasonSGN
Date Posted: 10-20-2006 at 7:20pm
Originally posted by Ted_L

Hope I didn't ruin your birthday.
 
I was really hoping to replace NASCAR 2005. What worries me is that most people feel that the cars control well in 2005 and I don't seem seem to think so at all. If 07 is worse, I'd hate to see how hard of a time I'd have controlling the cars in that version. Looks like it's back to 2003 for me.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: TedSGN
Date Posted: 10-20-2006 at 8:34pm
I don't know if they control worse than 2005.  My observation was that compared to the xbox version the controls aren't as tight.  That's comparing 2007 to 2007.

-------------


Posted By: JasonSGN
Date Posted: 10-21-2006 at 10:22am
Originally posted by Ted_L

I don't know if they control worse than 2005.  My observation was that compared to the xbox version the controls aren't as tight.  That's comparing 2007 to 2007.
 
You still ruined my birthday Wink. You'll pay for it tonight on the ice.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: TedSGN
Date Posted: 10-21-2006 at 11:55am
HA!

-------------


Posted By: GB_Simo
Date Posted: 10-21-2006 at 5:34pm
Oh.  My experience of the PS2 controls has been, and continues to be, that they're absolutely fine and allow for precise positioning and control of the cars...having not played 07 on XBox I can't compare directly but certainly it seems no worse than the XBox version of 06, a game whose problems stemmed from a balls-up in the physics rather than the controls.


Posted By: TedSGN
Date Posted: 10-21-2006 at 7:50pm
Adam,

Specifically my problem is that when I move the stick just a bit right or left nothing happens, a little more, nothing, and then about 1/3 in (2/3 from the stop) the car will over control right or left so I can't seem to make minute adjustments.  I feel like I'm constantly overcontrolling the car and it's the same with both of my controllers.  You don't have that experience?


-------------


Posted By: GB_Simo
Date Posted: 10-21-2006 at 9:08pm
I have the deadzone, though I don't recall it being quite to that extent (the game is with a mate of mine so I can't double-check that just yet).  Beyond the deadzone everything is fine.
 
Edit: That probably needs a bit more explanation.  I don't own that many PS2 racing games that don't have some sort of deadzone in the analogue steering, so I'm used to that - I assume it's my pad, which came with a second-hand PS2 that I've owned for three years.  That it's there in NASCAR 07 is an annoyance but it doesn't affect the gameplay, since once I'm past the zone I can still use the full range of steering inputs.
 
In a roundabout sort of way, I think I'm agreeing with you to an extent, in that I could at least imagine the XBox version not having any kind of deadzone.  I don't personally feel, though, that the gameplay suffers through it.


Posted By: JasonSGN
Date Posted: 01-22-2007 at 9:18pm
After spending a little more time with NASCAR 07, I feel safe in saying that it's a much better game than NASCAR 2005. Also, Gamespot was completely WRONG when they stated that the PS2 version didn't support progressive scan (see first post in this thread). Widescreen support and progressive scan are BOTH available in the PS2 version.
 
Ted, I see what you're talking about with the dead zone in the controls but don't think it's any different from other non-arcade racers like GT3 & 4 or earlier NASCAR titles. While I'll admit that I'm pretty bad at NASCAR games, it was pretty frustrating to never win a race in 2005 and usually have a hard time finishing at all. In '07, I'm able to stay on the track and actually won a quick race (in rookie mode Embarrassed) tonight. I even recovered without crashing after getting clipped in the back from a rival. Actually, the controls feel very similar to NASCAR 2003.
 
I never played the Xbox version so I can't compare the graphics or frame rates, but this year's version is no worse than any previous version on the PS2. If anything, it may be a little better. Now I can finally sell my copy of NASCAR 2005 without hesitation.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: GB_Simo
Date Posted: 01-26-2007 at 11:50pm
Progressing like that, you'll be winning the Chase in no time Thumbs%20Up
 
It's a fun little game, NASCAR 07.  What I really liked about it, and this was something I felt had developed since the 06 edition, was the racecraft of the AI cars.  They know their stuff - pretty much everything they do is believable, which not only helps the immersion factor but gives you at least a fighting chance of employing proper driving techniques to combat them.
 
There are some games that display a willingness to let the AI drive around or through you in ridiculous ways (indeed, EA published 3 F1 titles with exactly that trait, and a distressing tendency to run you off the road should you dare to defend your line), and that this series has avoided that for a while pleases and surprises me in equal measure.


Posted By: JasonSGN
Date Posted: 01-27-2007 at 12:00am
Originally posted by GB_Simo

Progressing like that, you'll be winning the Chase in no time Thumbs%20Up
 
 
Adam, you can follow my progress in the http://www.sportsgamingnation.com/sgnlocker/forum/forum_posts.asp?TID=806 - Dynasty Thread
 
Originally posted by GB_Simo

It's a fun little game, NASCAR 07.  What I really liked about it, and this was something I felt had developed since the 06 edition, was the racecraft of the AI cars.  They know their stuff - pretty much everything they do is believable, which not only helps the immersion factor but gives you at least a fighting chance of employing proper driving techniques to combat them.
 
I could not agree more. My biggest problem is that I tend to do a lot of bumping and banging when I race. The problem is that I usually have about 30 cars trying to run me off the road by time the end of the race is near.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: JasonSGN
Date Posted: 01-27-2007 at 11:23pm
I'm really loving this game the more I play it. I finally got the hang of sharing a draft and intimidating other drivers. Needless to say, I'm not very popular on the race track.
 
I finally figured out what the Speed FOV (first noticed in NASCAR 2005) option does. It changes the angle of the camera on your car (Field Of View/Vision), which in turn affects your sense of speed and your viewing distance.
 
Now I just need to find out how to view the details of your past races in season mode.


-------------
http://profile.mygamercard.net/JasonSGN">


Posted By: JasonSGN
Date Posted: 01-28-2007 at 10:35am
Originally posted by Ted_L

Also, I couldn't customise the controls to allow me to use the right stick as an accelerator/brake.  I like the PS2 controller for racing, but only if I can use the right stick in that manner ala WoO and Dirt to Daytona. 
 
I can understand not enjoying a game due to its control scheme. After all, I got rid of Madden 2005, which I thought was a great game, because I couldn't switch the functions of the X and O buttons on defense (Madden always allowed you to do it in the past). Fortunately, EA changed the default scheme in Madden since then.
 
What's annoying about that NASCAR 07 is that the right-analog gas/brake function was replaced by a useless (IMO) feature in the game - Total Team Control. I've always favored a button for gas and brake but liked using the right-analog stick once in a while too (espcially in the ATV ORF series).


-------------
http://profile.mygamercard.net/JasonSGN">



Print Page | Close Window